Nikita Zhukov
nikita@zhukov.tech
424.466.2586
www.linkedin.com/in/nik-zhukov
Meta Reality Labs engineer working across frontier XR systems
- Trusted inside Meta’s complex XR stack, working across firmware, mobile, and backend systems.
- Track record of building massive-scale applications with millions of users.
- Well-rounded in high-load backend architectures and systems.
- 8+ years of experience developing world-class mobile apps.
- Excellent cross-functional collaboration skills.
- Experienced in startup environments.
Technical Skills
- Languages: Dart, TypeScript, JavaScript, C#, Kotlin, Java, Swift, Objective-C, PHP, Python, SQL, C++.
- Mobile & XR: Flutter, native iOS, native Android, AOSP / Android platform, Xcode, Android Studio, Gradle, emulator-based E2E testing.
- Frontend: React, Angular, HTML, CSS, SCSS, jQuery, Backbone.js, Underscore.js.
- Backend: Node.js, .NET Core, Web API, MVC, SignalR, REST, Firebase, Google Cloud Messaging.
- Data, Storage, MQs: PostgreSQL, MySQL, MongoDB, Cosmos DB, Cassandra, Redis, Elasticsearch, Kafka, RabbitMQ, Entity Framework.
- Other: Git, GitLab, Bitbucket, CI/CD, Vagrant, Swagger, Postman, Gradle, Microservices, Zookeeper, Docker, Kubernetes, ELK, AWS, Azure, GCP, VS Code, Sentry.
Professional Experience
Software Engineer at Poryadok, Russia. October 2020 – May 2022
Poryadok (
www.poryadok.ru) is Russia’s leading household goods marketplace. Its cross-platform app has
over a million downloads and 40,000 daily active users. The app, created with Dart/Flutter, has a backend written in PHP. Its entire functionality was also available via a web version built using Angular.
I was the sole developer responsible for the mobile app on both iOS and Android and worked under the direct supervision of the company's CEO, who created the app's initial version. This unique situation allowed me to own the app's development at its fastest adoption phase. During my tenure at Poryadok, daily active users increased by over 300%, and app-generated revenue increased by over 730%. The app became the company's major channel for user engagement and revenue generation.
- Created new views and improved existing UIs, enhancing overall UX and accelerating the app’s frame rate.
- Designed and built scalable and efficient backend APIs, ensuring the app could handle a substantial increase in users without performance issues.
- Collaborated closely with multiple stakeholders across various levels and teams, including the CEO, sales, marketing, and QA, to ensure successful app deployment, operation, and user experience.
- Conducted unit testing for the entire web application, including iOS and Android apps, backend, and web UI.
- Monitored logs, updated dependencies, and fixed bugs to ensure smooth operation of the mobile app.
Software Engineer at Skycount, Remote. June 2017 – August 2020.
Skycount (
www.skycount.com) is a new form of ID for the internet. It allows users to personally appear in contexts such as payments, digital documents, or even program code in a way equivalent to a real physical presence with a verified ID. The application was written in JavaScript, and the backend was written in C# using .NET Core.
- Implemented the real identity verification flow during user sign-up.
- Designed and developed the device awareness feature that links the app to a specific person.
- Implemented password recovery functionality on both the front end and the server side.
- Implemented server-side push notification processing.
- Improved the server API response time by 60% by switching to the .NET async pattern.
- Conducted unit and manual testing of the entire Skycount web application, including iOS and Android apps, backend, and web UI.
- Performed bug fixing.
Education
Bachelor's degree in Computer Science from South Ural State University, Russia.
About Me
Though I'm confident across the entire tech stack, my strength is where the digital world interfaces with humans. When I'm not coding, you can find me performing in amateur theatre, playing the saxophone, or training in mixed martial arts. I thrive in collaborative environments, bringing a mix of fun and hard technical execution to every project.